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信息分析与系统设计代写 Project代写

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信息分析与系统设计代写

BISM3222 Information Analysis and Systems Design

Individual Project

PART One ASSESSMENT WEIGHTING: 50%

信息分析与系统设计代写 The Project is to be completed individually, as you as an individual are being assessed against the learning objectives.

Overview   信息分析与系统设计代写


The Project requires you to design and create a business information system prototype to be used to solve a problem that will support the sustainable development goal (SDG) 16:

“Promote peaceful and inclusive societies for sustainable development, provide access to justice for all and build effective, accountable and inclusive institutions at all levels “.

Then test the prototype on users, redesign based on feedback, and reflect on future possibilities.The Project is to be completed individually, as you as an individual are being assessed against the learning objectives. Among all the assignments submitted, there should be no ideas or applications/prototypes that solve the same problem in the same way.

The project is divided into two parts.

The first part will concentrate on planning and analysis. The second part will be design and evaluation, which includes using reflective learning. The details for the second part are in a separate document.

The overall idea is to simulate a small system or part of a larger system (a slice) that what would be required to address a major issue for business, government or community in meeting SDG 16. See the targets and indicators Goal 16 | Department of Economic and Social Affairs (un.org) The system must simultaneously make money (or at least save the money that is needed to implement and maintain your system) and solve a serious problem. Although people have technically been doing this since the beginning of commerce, some examples can be found in this article by the Forbes Technology Council, although not all address SDG 16, (see https://www.forbes.com/sites/forbestechcouncil/2017/10/02/solving-social-problems-11- ways-new-tech-can-help/#5e8eb23658e8).   信息分析与系统设计代写

The ultimate aim of the Project is for you to gain first-hand experience in systems analysis and design by actually becoming the actor/s under examination, and then reflecting upon the totality of your experience. As such, students will examine, experience, and reflect upon many things from many angles with respect to a central topic – a set of activities that if performed well sets the foundations for becoming an Analyst-Designer.

Furthermore, as this is specifically an Information Systems course, the business idea andprototype should include novel approaches to gathering, analysing, and producing information, the result of which should lead to specific actions based on these insights.

At the same time your foundation knowledge and skills need to be solid. Therefore, the project will be undertaken using a prescribed methodology.

It is expected that students in the course talk about the Project with each other, and even discuss their potential solutions particularly in class. However, the final Project is a unique collection of ideas, diagrams, solutions, experiences, and personal reflections and, as such, the finalproduct MUST be completed solely by each student. The best practice to avoid misconduct is not to look at another student’s file(s) and not to show your solution to other students. In case where an assignment is perceived to not be a unique work, a loss of marks and other implications can result. If a student is unsure about the degree of similarity among projects, he or she should discuss this issue with the lecturer during office hours. Further, tutors will be monitoring progress during semester. For further information about academic integrity and plagiarism and the consequences, please visit http://ppl.app.uq.edu.au/content/3.60.04-student- integrity-and-misconduct

Project Signposts  信息分析与系统设计代写


 The Project will start in the first practical class and run for the length of the course. Since the idea of the Project is to continuously build out the System and refine it, with new instructions and challenges each week until completion, the following represents a weekly overview of what is required. Specifics for each week will be presented classes. This means that this document only serves as a guide or roadmap for the Project, so that students know generally what is coming at different points, which also allows those students who like to plan and tinker beforehand to do so.

However, this also means that coming to lectures and practicals is absolutely vital to better outcomes from the course. However, it is understood that there may be students that will find this difficult under the current pandemic. Should you miss a session or if for a reason that would be approved for an extension, please email the lecturer before the next session for advice on how to proceed. If this is going to be a regular occurrenceplease let the course coordinator know as soon as possible so that appropriate arrangements can be put in place.  信息分析与系统设计代写

The entire Project process will basically be as follows:

Elicit personal values & problem focus => create long-term system vision => plan the project for the semester => investigate requirements => create information system concept => collate and submit diagrams and report => Part 2 prototype/develop low code app for the system => test the system with users => gather feedback and refine system => redesign accordingly => reflect on future of system analysis and design and its possibilities as well as your own (including when we work as part of a group).

Week 2 – Values, Social Problem Focus & Goal


Class Activities:

In week 2, the students will consider the SDG and will undertake an exercise to elicit core values from each other via a shortened version of what is known as Repertory Grid and Laddering. This process gets students to map out and better understand their own values. The goal here is for each student to be as honest as possible since this will set the stage for the rest of the Project – it will be extremely difficult for a student to focus and stay on track if he or she begins working on something that they do not believe in. However, if the student chooses to give ‘safe’ answers then they will learn a valuable lesson early.

Students will then immediately identify a serious (or as close as they can get to it) problem that they would like to solve with the help of an information system.

The idea here is to find such a problem that also aligns with their core values elicited in the previous step, brainstorm, get a very rough idea of an information system that could possibly solve the problem, and consider what and how information will be used in the system to solve the problem (feedback loops are extremely advantageous here).  信息分析与系统设计代写

Finally, students will have the option to choose a 1) long-term project goal of approximately 2 years, or 2) Big Hairy Audacious Goal (BHAG – will be covered in the lecture). The trade- off with the first option, as in real life, will be that a long-term project goal will be easier to manage, however, it will likely require less work, be less impressive, etc., and is therefore likely to attract lower marks compared to projects that have BHAGs. Regarding choosing a BHAG, the trade-off is that projects will be much more difficult to manage, however, if done well, are likely to attract higher marks compared to projects that do not have BHAGs.

Follow-on Project Action:

Fill in the template provided on Blackboard, which will be the target for the rest of the Project.

Week 3 – Pitching the Project & Approach


Class Activities:

Students will come up with what is known as a ‘pitch’ in the start-up world, and activities will closely resemble what might be seen at a mini-hackathon. The idea is for students to start articulating, very concisely, the outline of their vision from the previous week into a workable business idea.

This will be a high-intensity class where students will need to think quickly and refine the idea as fast as possible, making sure that the idea is always aimed at the Goal or BHAG, and is a workable business idea. A major part of this will be determining how the idea will realistically bring in revenue or save money to fund itself if part of a bigger business, but also very important are other areas of a Business Model Canvas such as value proposition, key partners, etc. – people will not pay for something if there is no value proposition.  信息分析与系统设计代写

The end result should be a polished and concise pitch that serves as a focusing lens for the Project and helps to start generating new ideas about how it might be designed. It will also be at this point that students will need to crystalize their Project plans and ensure no conflicts with other projects (details on how to do this will be provided in lectures and/or practical).

This will mean that there is an Advice Point in next week’s practical.

Follow-on Project Action:

Refine pitch as needed. Transfer pitch to template. Ensure originality of specific Project.

Fill in “method” section of template to explain what development methodology might be used for the Project, why it is particularly suited to this particular project, and why the other approaches might not be appropriate. Optionally, students can come up with their own ‘composite’ approach and justify that. OR if none of these approaches would be appropriate, explain why. Note: you will be undertaking an Agile approach. However, within this approach there are many options. So, at the end of the project you should be able to comment on your recommended approach and adjust this section being more informed.

信息分析与系统设计代写
信息分析与系统设计代写

Week 4 – Investigating Requirements (Advice Point 1)  信息分析与系统设计代写


Class Activities:

In class students will officially begin their analysis and design activities, which will be referred to as the Design Sprint, or just “Sprint”.

Students will come up with the Sprint questions, which are the questions that will be used to guide requirements analysis. These questions will be the result of first brainstorming the various challenges that their idea might face on its way to implementation, and then considering how these challenges might be overcome (and if they even can be overcome).  信息分析与系统设计代写

Then students will come up with a user story map that will be used to visualize categories of user activities, company (theirs) activities, etc., considering what could or should take place between the moment just before someone discovers their product or service, to the end result.

Finally, you will create a 3-screen concept that will visually illustrate what the product does in a way that is as self-explanatory as possible.

So basically, if students have to explain the specifics beyond what is presented, it is not that good. A perfect concept is one that can simply be looked at by anyone and most people would quickly be able to explain it back to the student.

It should be noted that it would be greatly beneficial to the student during this step to investigate the requirements from multiple angles (technological, psychological, sociological, etc.). The idea is to really consider the audience, what they need, and how they might approach your product. This will likely be multifaceted and needs to be thought about carefully. This is where feedback loops would make the Project excel.  信息分析与系统设计代写

We will also be examining and practicing information requirements techniques during the practicals.

Follow-on Project Action:

Fill in template with long term goal / BHAG along with sprint questions. Transfer user story map (along with targeted area) as well as concept ‘screenshots’ to template. Depending on how you do this, the screenshot can be something you have done using a digital program or pictures you have taken of their paper drawings. It’s up to you, it just needs to be able to be clearly seen so it can be marked.

Weeks 4 to 8 – UML Diagramming


Practical Activities: Diagramming practice

When we are ready (this an activity that hands over to Part 2) – User Journey and Storyboarding


Class Activities:

This week, students will finalize their concepts, come up with a user test flow which is what will eventually be tested, and then create a hand drawn 6-cell storyboard. The goal of this week is to come up with a storyboard that could be handed off to any designer and they could immediately get started working on it rather than having to explain to them what something means or clear up confusion.

Follow-on Project Action:

Document the models for your project.

Reflect and consider possible pain points in user test flow that might not have considered prior to the final storyboard and refine if necessary. Transfer pain points and storyboard to template.

Weeks 8 and 9 – Architecture and Deployment


Class Activities:

Discuss possibilities for architecture and deployment of application. This will be a deep-dive into the various pros and cons of contemporary application development languages, frameworks, and/or libraries, as well as possible systems that the application could be deployed to. Consideration to what testing and conversion will be required. Discussion about change management, support and training

Further guidance will be provided in class, however, students that are highly keen can

consider this step during any point in the Project – the earlier, the better.

Follow-on Project Action:

Transfer architecture and deployment strategy to report. NOTE: There will be no deployment in this course.

Follow-on Project Action:

Complete Project Report ready for submission.

Final Project Report must have a professional presentation. Use the following format & presentation: – Times New Roman – Size 12 font – 1.5 line spacing – Left aligned – Normal margins (2.54 cm) – Number all pages. The content must appear in the following order:

Cover Page Table of contents System Vision

Problem Description (half a page in report and supported by Project Template 1submitted separately)

User Story Map (supported by Project Template 3)

System Capabilities (up to 1 page high level capabilities and a short explanation about the target area from the user story map)

Business Benefits (supported by Project Template 2) Project Plan used for your project to date and justification (1 page)  信息分析与系统设计代写

End date is final submission of prototype and reflection. It is the steps you are taking to complete the assignment, not imaginary.

Implementation plan (up to 2 pages): this will outline the expected steps and justification to deploy your system after the completion of the design. This is let’s imagine the system is going to be implemented as you would in business.

System Requirements (Functional and Non-Functional) (note high weighting – approximately 3 pages) Note: the functional requirements must be meet by Part 2.

Reference List (APA or Harvard Style) Appendices:

Use Enterprise Architect or Visual Paradigm to draw the diagrams. The diagrams must have a readable font size and not require the marker to tilt their head to mark.

Export each diagram as an image and paste it in a WORD DOCUMENT and submit the EA FILE/VP FILE used to produce the portfolio. IMPORTANT: You are allowed to use Enterprise Architect Trial Version to create the UML diagrams. The watermarks on the diagrams will NOT result in any deduction of marks. However, it has a trial expiry date, so either you will need access to it on campus in the Labs or use Visual Paradigm Community Version on your machine. More on this during classes.

a.One Use Case Diagram (must be of the target area (will be discussed in class)) Note: this will also be what must be included in Part 2 to meet fulfill requirements.

b.One Use Case Description (select one of the main/top level use cases from your target area use case diagram) Must not be for non-functional requirement such as login or for signup.  信息分析与系统设计代写

c.Two Activity Diagrams of the above Use Case Description (the top level use case activity diagram and one of the include/extend usecases)

d.Two Systems Sequence Diagrams (as for the activity diagram)

e.One Domain Model ClassDiagram

File Number 2: A separate file must be submitted for the completed templates (one merged PowerPoint) as Turnitin will not enjoy the templates. Merge together and ensure presentable.

Submission  信息分析与系统设计代写


The assignment must be submitted electronically through Blackboard. Files submitted as email attachments will not be accepted. Late submission will result in the reduction of marks. The report file will be submitted through Turnitin. Detailed submission instructions will be provided closer to the due date.

Marking Rubric


The project will be graded on its scope, usability, maintainability, consistency, credibility, and suitability toward solving a major problem addressing at SDG 16, how well project pieces are linked and integrated, as well as the quality. This is evidenced by how well the student ties together all of the required outputs. The student will also be graded as to how well they have followed the analysis and design procedures demonstrated during the course and the quality of the final presentation of the work. For details, refer to the marking rubric on Blackboard.

You will be marked considering the two following main sections:

  • Correct use of diagrams notation: Each diagram MUST comply with the notation taught in the course. Although other notation conventions exist, it is considered correct the one used in practical and written in the practical material.

Note: All models MUST be done in UML 2.5. This means it must comply with the course material, and either the OMG UML specification version 2.5 or Sparx Systems’ UML recommendations.  信息分析与系统设计代写

  • Correctlogic and consistency with the business case: Apply a consistent logic to solve the pandemic problem is essential. Logic means that each assumption made and what each diagram describe MUST be considered in all the diagrams as the purpose of the assignment is solve the major problem addressing SDG 16. For example, if the solution includes the implementation of a new way of tracking stockfeed, the diagrams CANNOT include other systems that can contradict this solution.

Consultation  信息分析与系统设计代写


To ensure that equal and sufficient amount of time is allocated to every student, the average consultation time (during busy consultation periods) will be limited to 10 minutes per student. However, in circumstances when there are no other students are waiting, a longer consultation time is possible. Similarly, to ensure fair treatment to all students, tutors will not be giving step-by-step guidance on your Project files/works and/or do the Project for you – your Project is YOUR Project, and YOU are ultimately responsible, not someone else.

Questions regarding your assignment will only be answered if they are general in nature.  信息分析与系统设计代写

Advisory points have been identified. Others may be added and will be announced on Blackboard. You must come prepared to advice points for feedback to be given. This will be further detailed prior to advice points. The time available will be limited to ensure all students requesting advice are seen. As these are advisory extensions will not be available unless there are exceptional circumstances.

Extension Application Procedure


Requests for extension of the assignment are to be submitted as per the ECP. Please also refer to the Faculty’s late assignment policy. Neither course coordinators nor lecturers can grant assessment extensions to students.

Submission Date  信息分析与系统设计代写


Submission date: 10 May 2021 at 13:00 (AEST)

If you do not have an approved extension the following applies: For each day (including Saturday and Sunday) after the 10 May 2021, a penalty of 10% of the marks will be deducted until the assignment is submitted. For example, if the assignment is submitted after 13:00 on 10 May 2021 but before 13:00 on 11 May 2021, there would be a 10 % penalty. Or as another example, if the assignment is submitted after 13:00 on 12 May 2021 but before 13:00 on 13 May 2021, there would be a 30 % penalty. No marks will be awarded if submitted after 7 days of the due date.

信息分析与系统设计代写
信息分析与系统设计代写

 

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